#ifndef _WX_IMAGGIF_H_
#define _WX_IMAGGIF_H_

#include "wx/image.h"


//-----------------------------------------------------------------------------
// wxGIFHandler
//-----------------------------------------------------------------------------

#if wxUSE_GIF

class wxGIFHandler : public wxImageHandler {
  public:
    inline wxGIFHandler() {
      m_name = wxT( "GIF file" );
      m_extension = wxT( "gif" );
      m_type = wxBITMAP_TYPE_GIF;
      m_mime = wxT( "image/gif" );
    }

    #if wxUSE_STREAMS
    virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose = true, int index = -1 );
    virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose = true );
  protected:
    virtual bool DoCanRead( wxInputStream& stream );
    #endif

  private:
    DECLARE_DYNAMIC_CLASS( wxGIFHandler )
};
#endif


#endif
// _WX_IMAGGIF_H_

